mui事件实现拖动元素
<!doctype html>
<html>
<head>
<meta charset="UTF-8">
<title></title>
<meta name="viewport" content="width=device-width,initial-scale=1,minimum-scale=1,maximum-scale=1,user-scalable=no" />
<link href="css/mui.min.css" rel="stylesheet" />
<style>
#box{
background: #007AFF;
width:100px;
height:100px;
position: absolute;
top:200px;
left:100px;
}
</style>
</head>
<body>
<div id="box"></div>
<script src="js/mui.min.js"></script>
<script type="text/javascript">
var box = document.getElementById("box");
mui.init({
gestureConfig: {
tap: true, //默认为true
doubletap: true, //默认为false
longtap: true, //默认为false
swipe: true, //默认为true
drag: true, //默认为true
hold: false, //默认为false,不监听
release: false //默认为false,不监听
}
});
</script>
<script type="text/javascript">
var y = box.getBoundingClientRect().top;
var x = box.getBoundingClientRect().left;
mui("body").on('dragstart', '#box', function(v) {
// 每次开始拖动之前更新位置
y = box.getBoundingClientRect().top;
x = box.getBoundingClientRect().left;
})
mui("body").on('drag', '#box', function(v) {
console.log(v.detail.deltaX,v.detail.deltaY)
// 根据拖动的位置 修改当前box的y坐标 和 x坐标
box.style.top = (y+v.detail.deltaY)+"px";
box.style.left = (x+v.detail.deltaX)+"px";
})
</script>
</body>
</html>